Helping Players Tell Their Stories


Howdy! I’m Luc, and I’m a game designer and writer. In August 2024, I will finish a four-year journey at DigiPen Institute of Technology, where I study game design with a focus on narrative and user experience design. I grew up with all kinds of games, and learned that they’re so special because of the stories we create while playing them.

Every player of every game is a protagonist for their own unique story. That’s why I’m here: to give those players their call to adventure and put together a compelling supporting cast.

Some of the games that sparked my interest in designing stories for players are The Witcher 3: Wild Hunt, Oxenfree, and Outer Wilds. I’m also an avid game master for tabletop roleplaying games like Dungeons & Dragons and Delta Green. When I’m not making or playing games, I hike, read comics, and assemble big displays of GI Joe figures.

Want to talk games and stories? You can get in touch with me via LinkedIn or send me an email.

Check out some of the stories I’ve helped tell on my Projects page, or below: